#ifndef SCENE3D_H
#define SCENE3D_H

#include "spacecol2d.h"
#include "treegen2d.h"
#include "treegen3d.h"
#include "treerender.h"
#include "3DAlgo/shadow3d.h"

class Artistic;
class SpaceCol2D;
class Scene3D
{
public:
    Scene3D();
    ~Scene3D();
    void draw();
    TreeRender *drawer;
    TreeGen2D *tree0;
    TreeGen3D *tree3;



private:
    Shadow2D *shadowGrid;
    Shadow3D *shadowGrid3D;

};

#endif // SCENE3D_H
